Jun 20, 2009, 06:06 PM // 18:06 | #21 |
Pre-Searing Cadet
Join Date: Jun 2009
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thanks for the replies/info i have been trying out the classes up to level's 4-6 i have tried most so far i havent tried assassin & dervish and my favorite's so far are the paragon & ritulist more so the paragon is there any way i could play those classes in prophecies
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Jun 20, 2009, 07:10 PM // 19:10 | #22 |
Frost Gate Guardian
Join Date: Feb 2009
Guild: Angeldustrial Bonsai Muffins [FFS]
Profession: N/Me
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You can get them to Tyria (Prophecies) once they reach the port in their own campaign (The Consulate Docks in Nightfall and Kaineng Center in Factions), but you can't start out in Prophecies with those classes unfortunately.
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Jun 20, 2009, 11:34 PM // 23:34 | #23 |
Desert Nomad
Join Date: Jul 2006
Location: New Zealand
Guild: None
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By the fact you like Rit and Para the best, im guessing you want to play a support role, damage buffs, heals, damage, protective abilities, etc.
If you want to start in prophecies, some classes to look at would be an elementalist, with monk for a secondary, or maybe a necromancer with a monk secondary. As an Ele/Monk, you can put out damage, blind your enemies, snare your enemies and use wards to protect your allies. And from the monk secondary you can use protection spells to aid your allies, use smiting skills to buff your teams melee classes, heal allies, and remove hexes and conditions from your allies. |
Jun 21, 2009, 04:44 AM // 04:44 | #24 | |
Jungle Guide
Join Date: Jan 2009
Location: US
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Jun 21, 2009, 08:46 AM // 08:46 | #25 | |
Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Jun 21, 2009, 10:15 AM // 10:15 | #26 |
Jungle Guide
Join Date: Sep 2007
Location: 55?? 57' 0" N / 3?? 12' 0" W
Profession: N/Me
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I kept seeing Gw's mentioned on sites like Mmorpg etc. but never paid it much attention, guess I was a cheapskate at the time (while playing Flyff, lol, I wasted a lot of cash on that game, f'ing Penya lol).
Once I bought Gw's it has kept me interested a lot longer than the free rpg's I played and you can trust me, I tried a lot. |
Jun 21, 2009, 03:59 PM // 15:59 | #27 | |
Jungle Guide
Join Date: Feb 2008
Location: The Shiverpeaks
Guild: [KISS]
Profession: W/
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Jun 21, 2009, 06:22 PM // 18:22 | #28 |
Pre-Searing Cadet
Join Date: Jun 2009
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Thanks for the helpfull replies people i have started as a ele/monk as suggested by subarucar level 4 atm but iam not sure what i should be putting my attribute points into also are there any skills that are a must have ?
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Jun 22, 2009, 06:22 PM // 18:22 | #29 | |
Furnace Stoker
Join Date: Oct 2006
Guild: GWAR
Profession: Me/Mo
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You would aim to have points in whatever element or elements your using and some points to increase your energy pool. Press K and check through your available skills and you will see what effect adding points into an area does to the skills. Last edited by gremlin; Jun 22, 2009 at 11:14 PM // 23:14.. |
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Jun 23, 2009, 03:36 AM // 03:36 | #30 |
Desert Nomad
Join Date: Jul 2006
Location: New Zealand
Guild: None
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For attributes, focus on putting them mainly into your main element at the moment (probably fire), as you gain more attribute points, you should probably invest in healing prayers. Although you may wish to go more towards the protection prayers side of things, or put some points in another element.
Just remember for spells like healing breaze (one of the first healing skills you get), only put in enough points to meet the breakpoint, e.g if with 5 attribute points, you get +6 health regen, and with 4 attribute points you also get +6 regen, it would be better to only put 4 points into it, as you get the same amount of regen, and more points to spend on something else. |
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